2008/01/01

Happy New Year

I hope y'all had a good holiday and didn't have too many hangovers. Me? I ate entirely too much and spent way too much time in airports.

I don't have any big release this year, not that GWA was a big release or anything, and I didn't even really do that much work over break aside from the work I get paid for. That's mostly due to a high level of burnout and the fact that at my parents' place in AZ, I don't have a quiet place to do work.

In keeping with my (now) two year tradition, I'm not posting New Year's Resolutions here. To this statement, I'll make one concession today. The one not-quite-resolution is doing more work at home and releasing more stuff here. I'd like to write more technical stuff and release more code, even if it's not in game form.