2026 finished mini counter: 172
2026/07/19
A thing a week 2026, week 29
2026/07/12
A thing a week 2026, week 28
2026 finished min counter: 166
2026/07/05
A thing a week 2026, week 27
First up we have Grave Kings, well, most of them. The first guy was featured way back in Week 40 of 2023 which feels like a lifetime and about 850 figs ago. Also, wow was my photography shoddy back then. I burned through these guys pretty quickly and probably the guy on the left and the guy in the helm needed a Seraphim Sepia wash or something to make them blend in less with the background (I do like the bleached effect, tho). I put a lot of effort into pulling the highlights up which I think shows though I didn't do nearly enough in the blending which I hate doing. They could have been weathered and dirtied down as undead but I really couldn't be bothered.
Next up we have The Grim Reaper and Wraith Dread Knight. We saw the first of the Grim Reapers of Bones 5 in Bonus Week 53 of 2023. That guy didn't get as much time and doesn't look quite as nice. This guy was mostly drybrushed and I had a really hard time contrasting his cloak in black and his robe in a more blue dark grey. It kind of sells but only in really high light situations. The sand in the hour glass looks OK at arm's length but doesn't really work close up. If the Wraith Dread Knight on the right looks familiar, he should! He's the missing guy in the trio last seen on Week 18 of 2024 which isn't nearly as long ago (maybe 500 figs ago). I tried to match the color scheme so they'd look OK together but this guy got way more effort even if it wasn't very much all told.
Last up we have Murkillor the Wraith King and he also doesn't doesn't get a link. I was going to do some fancy purple OSL but clearly didn't. This guy was kind of a speed paint with the Grave Kings above and it kind of shows. He's really tall which makes my lack of blending really stand out. Ultimately, he's done and that's what counts.
2026 finished mini counter: 160
2026/06/28
A thing a week 2026, week 26
First up we get both! The blue guy on the left is a Greater Basilisk and he turned out really sharp. This is a high drama, low effort offering and I specifically picked an undercoat that was a little bit glossy. In this case, it works! He's mostly drybrushed with increasingly high valued paints, in this case Golden So Flat Ultramarine. The guy on the right is a Celestial Stag and even though he took way longer, the result is so much less good. Horns in particular eat a lot of time and the total effect is kind of patchy because of the many layers of drybrush I did to pop out the very shallow texture and still do anything with the volumes. More work could have sold it more but I wasn't in that headspace when I painted it.
Next up we have a coupla really big dragons. The blue guy on the left is an Amber Dragon which I couldn't be bothered to look up before I painted him. He's the same color scheme as our basilisk on purpose so I could go a tiny bit faster. This is a great sculpt with a lot of very nice texture so I spent a lot of time dry brushing and washing over it which landed in a nice place. I would have liked his cyan bits to be a tad lighter but he came out well anyway. Probably the base needed more work but when I got there, I was just plain done. The guy on the right is Narthalyssk and despite having as much texture and effort, came out so much less dramatic. Red is hard to highlight and I was afraid of pushing into oranges which I thought would lose contrast with the yellow ventral scales and wing membranes. Joke's on me, though, since I did a lousy job highlighting those too. Under the my very bright painting lights, he looked OK. On the table, his reds look indistinct and his yellows look washed out and dirty. I did like the demon dots, tho.2026 finished mini counter: 153
2026/06/21
A thing a week 2026, week 25
ed> due to some scheduling shenanigans, this guy didn't get posted when it was supposed to. Luckily, with the power of the Internet, I've backdated so that none shall be the wiser.
This week we start our biggies tour where I work through a bunch of the bigger-than-normal figs in Bones 5.
First up we have two biggies and neither of them are particularly worthy efforts. The Dragon-Lion on the left needed at least some gap filling and the fur colors really needed to go up at least a couple layers. I got good hue contrast between the scales, the fur, and his mane but none of those parts by themselves is well handled. At the time of this writing, I was going through a really painful medical issue and freaking out about making it to Bricks Cascade so suffice to say, my attention was elsewhere. The Catoblepas on the right is more or less the same deal except that the sculpt featured more or less one texture which makes my indiscretions less obvious. Also of note, I glued it all together and really struggled getting the green on the base he's standing on. Don't worry, I didn't learn, and will make the same mistake many times in the coming weeks.
2026 finished mini counter: 149
2026/06/14
A thing a week 2026, week 24
First up we have Night Cloak, "angry dagger worm", and Dire Cabbage. The first and last are the best kind of paint jobs: high drama, low effort. In both cases, the sculpt is doing most of the work and both were painted as successive sets of drybrush and transparent paints. The angry dagger worm guy took way more effort since he wasn't all one color. I had a rough time getting the fleshtones on his underbelly to look OK and, well, they still don't. I was done with him, tho, so that's where he landed.
Next up we have Young Fire Dragon who I might have painted in red if I'd known that before looking up the link and "frogmouth wing guy". These are two more high drama, low effort works. Probably the dragon could use a little more variation top to bottom and/or picking out the wing membranes which I normally do. Still, I don't think either are terrible but neither is particularly good.2026 finished mini counter: 146
2026/06/07
A thing a week 2026, week 23
Not shown here are the three hand-sized spell effects that I forgot to shoot that I'll use somehow, somewhere. Ultimately these guys look OK in these shots and the majority of them won't get a lot of screen time which is pretty much par for the course.
2026 finished mini counter: 141
2026/05/31
A thing a week 2026, week 22
2026 finished mini counter: 130
2026/05/24
A thing a week 2026, week 21
2026 finished mini counter: 123
2026/05/17
A thing a week 2026, week 20
Color theory time! These guys are split complementary with the first choice being their scale color played by Akhelian Green Contrast Paint which is probably one of my favorites. When I realized that purple was one of the other potential splits which put yellow as the complement, well, I couldn't say no. Yellow and purple are a pretty good complementary scheme by themselves and while I'd intended to push the yellow more into an orange to be more technically correct, I still think these guys came out well. Everything could have used another level of highlight but I kept the nice darks from the contrast paint which was a goal. Done in about ten hours all told, I think these are a good result.
2026 finished mini counter: 115
2026/05/10
A thing a week 2026, week 19
Overall, a pretty OK offering for the week, IMO.
2026 finished mini counter: 109, high quality: 1/10
2026/05/03
A thing a week 2026, week 18
These eight dudes are the Henchmen option from Bones 5 and slightly more than half of the Henchmen and Hirelings pack on the Reaper store (the gals will arrive later). These guys were done mostly as a batch with a little bit of extra OSL effort on the lantern bearer, torch guy, and fire thrower. They didn't take super long at about twelve hours all told but I certainly could have doubled that easily as the sculpts can certainly take higher quality paint jobs. The read a little better in person than in these closeups, I think because my lighting washed out some of the detail.
It felt a little weird going back to characters after so...many...mechs which are mostly a paint-by-numbers kind of process. Still, these were a good step back to more "normal" painting.2026 finished mini counter: 103
2026/04/26
Heavy Metal Menagerie, bonus week (2026 week 17)
These four are fee sculpts from Matt Mason and are fills for some mechs I didn't have from official sources. Left to right we have Jagermech, Fafnir, Centurion, and Dragon. All four of them have print defects, most notably the missing arm badly camouflaged as battle damage on the Dragon but they painted up just fine otherwise. These guys are out of order in my record so my counts are sus from here until it catches up.
2026 finished mini counter: 94
2026/04/19
Heavy Metal Menagerie, week 16 (2026 week 16)
Left to right: Griffin C, Mad Cat S, MAD-8K Marauder II, Marauder, Loki Mk II A, WHM-9K Warhammer
2026 finished mini counter: 91
2026/04/12
Heavy Metal Menagerie, week 15 (2026 week 15)
Left to right we have Jeremiah Rose's CGR-3K Charger, Marcus GioAvanti's Archangel, Marcus Barton's DVS-2 Devastator, Abdoun Ricol's Red Hunter 3146, Callandre Kell's SM5 Field Commander
2026 finished mini counter: 85
2026/04/05
Heavy Metal Menagerie, week 14 (2026 week 14)
Left to right: Natasha Kerensky's Widowmaker, Aiden Pryde's Timber Wolf, Grayson Death Carlyle's Mad-3R Marauder, Morgan Kell's ARC-2R Archer
2026 finished mini counter: 80
2026/03/29
Heavy Metal Menagerie, week 13 (2026 week 13)
These guys are the remainder of the non-legendary salvage boxes in my collection and since I was already doing a batch in the olive drab, I painted these guys in the same scheme. I have many Grendels and at least a couple Dire Wolves but the Blood Asp is both new to my painted collection and new to me. Cool though it may be, it's out of my time period (Clan Invasion). Left to right: Blood Asp, Dire Wolf (Daishi), Mongrel (Grendel)
2026 finished mini counter: 76
2026/03/22
Heavy Metal Menagerie, week 12 (2026 week 12)
Have you ever wondered what a heavily militarized phone company might look like? No, me, neither, but Battletech has answered our unasked question. I present to you Comstar Command Level II. Their in-universe color scheme is supposed to be plain white with symbols. For those who aren't painters, white is really hard to paint. You don't just slap a white basecoat on a thing and call it a day if you want something that looks good.
These guys got a wolf grey basecoat, almost no details, then a typical white drybrush and oil wash. Oil washing black over light colors is always a gamble and despite thinning it way down, these guys dirtied up more than I wanted. I could have taken the time to fix that but I clearly didn't. Despite that, I'm still happy with these.
Left to right: Mercury, Sentinel, Black Knight, King Crab, Highlander, Exterminator
2026 finished mini counter: 69
2026/03/15
Heavy Metal Menagerie, week 11 (2026 week 11)
This is a Clan Heavy Star and I wanted more green and flame orangey guys to go with my previous Jade Falcon-ish mechs. Week 8's mechs were a little darker than I wanted so I specifically lightened these to match Week 3's mechs a bit more closely. They're still undershaded through the airbrush and I backed off a bit on the oil wash which still got me the shading I wanted and kept the orangey bits brighter than normal. Overall, I think, a good result.
Left to right: Hunchback IIC, Stone Rhino, Supernova, Marauder IIC, Warhammer IIC.
2026 finished mini counter: 63
2026/03/08
Heavy Metal Menagerie week 10 (2026 week 10)
2026 finished mini counter: 58
2026/03/01
Heavy Metal Menagerie week 9 (2026 week 9)
2026 finished mini counter: 53
2026/02/22
Heavy Metal Menagerie week 8 (2026 week 8)
Most of the giant batches are behind us now, so I'm grinding through the force packs one box a time. These would be a Clan Command Star and (clearly) did them in a similar color scheme as last week. These guys don't have the wash step, though I did spend more time on their base coat. They aren't quite as nice as last week but I'm not unhappy with where they landed. Not sure what happened with the back shot on these; my shooting has been fairly consistent of late and that is a lousy shot.
I was excited to get these guys done since they fit some holes in the enemy forces I've been blowing up. Left to right: Mist Lynx (Koshi), Shadow Cat, Dire Wolf (Daishi), Summoner (Thor), and Stormcrow (Ryoken).
2026 finished mini counter: 49
2026/02/15
Heavy Metal Menagerie, week 7 (2026 week 7)
First up we have a pair of elemental stars from the Clan Invasion box set. These guys are big burly space marine kinds of dudes in clantech power armor. I hate these guys. Their size and smoke plumes mean that mold lines were really sketchy to deal with so mostly I did a lousy job. Their smoke trails were fun which is another example of a low effort high drama effect--my favorite! They read OK on the table but don't hold up under scrutiny.
These guys would be the rest of the box set which I got with the kickstarter. Left to right: Adder (Puma), Nova (Black Hawk), Executioner (Gladiator), Timber Wolf (Mad Cat), Mongrel (Grendel). I went withJade Falcon colors (kind of) to go with week 3's offering. My airbrush basecoat was iffy on these guys so I took an extra step to hit them with a dark green wash (a mix of Pro Acryl Transparent Green which is very blue mixed with some Transparent Yellow to shift the hue into more of a pure green). Everything else was more or less the same and I think they look a lot better than the last batch. Not sure I'm going to take the time to hit future batches with a wash (I'd prefer to get it right with the airbrush) but I like the deeper saturation on these.
2026 finished mini counter: 44
2026/02/08
Heavy Metal Menagerie, week 6 (2026 week 6)
If you guessed we'd get more mechs this week, you guessed correctly! Probably the title was a dead giveaway, tho. This week we've got mechs from the Mercenaries Box Set which I kickstarted whenever that kickstarter was going (2023? time is a flat circle right now). I liked the dark blue base and wanted to do an analogous color scheme and I don't think it worked out. The lighter blue could have been higher value and that might have helped but...no. The orange cockpits can't carry my bad color choices but hey, that's how we learn, right?
A bunch of these are new to me fitting cleanly between the points that I stopped playing a lot of Battletech in the mid 90s and, well, today more or less. These four from left to right are: Caesar, Devastator, Ostsol, and Quickdraw.
These four are left to right: Flea, Starslayer, Chameleon, and Firefly. Of these, I only know the Flea and mostly because I've blown up so many of them in MW5:Mercs. The Firefly is a fun example of "an airplane with legs" style of mechs which I thought were a lot more rare in the Battletech universe than they seem to be. Those dirty clanners even have some!
2026 finished mini counter: 37
2026/02/01
Heavy Metal Menagerie, week 5 (2026 week 5)
These chonky dudes are (left to right): Thunderbolt, Awesome, Battlemaster, Catapult. Aside from the Awesome which I think is overrated, the other three are some of the mechs I've used the most across all Battletech universe games. In fact, I've got a Thunderbolt and Battlemaster in my Scouring Sands company. I sure hope they survived!
These less chonky dudes are (left to right): Locust, Wolverine, Shadow Hawk, and Commando. I'm using the Locust and Command, too! I painted these guys a while ago now in a flurry of painting exuberance. I have the luxury and resources to play fully painted so when I realized that I wanted four of these guys in my force, well, I knew what I had to do. The oil wash dirtied down the light yellow some on these guys which wasn't intended. It was also (obivously) not fixed.2026 finished mini counter: 29
2026/01/25
Heavy Metal Menagerie, week 4 (2026 week 4)
The dark grey on the forest green doesn't read well here and probably could have been lighter. Also probably these guys could use a highlight color of some sort, but the edges look real good.
2026 finished mini counter: 21
2026/01/18
Heavy Metal Menagerie, week 3 (2026 week 3)
These guys follow the same basic scheme as most of my mechs featuring heavy use of the airbrush and generally being done in a few hours per batch. The oil wash went on a little heavy which dirtied up the light orange. I could have fixed this but I couldn't be bothred. The Black Python in the middle is new to me and I really like its design. If only it weren't a dirty, dirty clanner.
2026 finished mini counter: 16
2026/01/11
Heavy Metal Menagerie, week 2 (2026 week 2)
I was kind of right. Overspraying does work, provided you move fast enough to cover the target before things dry. That's a challenge since it dries way faster coming out of an airbrush which isn't really that surprising. The result I got was very patchy and I spent not enough effort cleaning these guys up, though the drybrush and oil wash at the end of the process hide it pretty well. Ultimately, these guys got to a more orange-y destination that I'm not unhappy with.
2026 finished mini counter: 11
2026/01/04
Heavy Metal Menagarie, week 1 (2026 week 1)
These hefty guys are (left to right) Thunderbolt IIC, Bane, and Marauder IIC. I wanted to do a camo pattern because I'd never done one. They were basecoated with Pro Acryl Yellow Ochre through the airbrush and the darker splotches played by Pro Acryl Dark Golden Brown were freehanded on. Edges were pulled out by a not-light-enough drybrush and the whole batch was hit with a light oilwash. The oil wash darkened these guys down way more than I was expecting. I could have gone back and fixed that when I put the oil wash on, but, meh, these are dirty clanners and I'm fine if their mechs look dirty too.
These other dudes (left to right) are Howler, Summoner (Thor), Rifleman IIC, and Locust IIC. The Bane and Howler are new to me but the Scouring Sands campaign is happening after all the Battletech I'm familiar with. Notably, I stopped playing around the time I went off to college way back in the last milennium.
2026 finished mini counter: 72026/01/01
2026 crafting challenge
This will be the seventh full year for this series of challenges which has been almost unbelievably productive. Keeping with last years' structure, I'm less interested in big counts, not that I don't like big counts, than getting through older categories in my pile of shamepotential. We're overdue for a Reaper Bones 7 which will push the goalposts further out but otherwise I've been fairly disciplined about not buying/printing a stupid number of figs for the last few years. With a little luck and a lot of work, we'll be under 500 left.
- A finished piece or WIP representing a reasonable amount of progress
- Gaming terrain, prop, scatter built and/or printed but not just printed
- One or more painted minis
- A sketch in digital or traditional media
- An article or other piece of writing of, I dunno, 1000 words or so
- A Lego build of non-trivial complexity
- Other? Dunno, categories are hard.
- Twelve figures of significant quality featuring OSL/NMM/something else notable
- Complete 2023 prints/purchases (<10)
- Pick any two of these, bonus points for all three which is certainly possible:
- Complete Battletech collection (~100)
- Complete Bones 5 kickstarter minis (~100)
- Complete Bones 6 kickstarter minis (~100)
2025 in review
2025 was one of the years of all time. Far more astute observers of culture have said and written way more than I could ever sanely do so I'ma leave it to the experts. Here's my little slice of reality parceled and presented in an almost-bite-sized-piece for your amusement.

















































