Showing posts with label grim reaper. Show all posts
Showing posts with label grim reaper. Show all posts

2026/07/05

A thing a week 2026, week 27

This week we have a bunch of undead. My games don't feature undead, generally, so despite having a really big pile of them, they don't get a lot of screen time. 

First up we have Grave Kings, well, most of them. The first guy was featured way back in Week 40 of 2023 which feels like a lifetime and about 850 figs ago. Also, wow was my photography shoddy back then. I burned through these guys pretty quickly and probably the guy on the left and the guy in the helm needed a Seraphim Sepia wash or something to make them blend in less with the background (I do like the bleached effect, tho). I put a lot of effort into pulling the highlights up which I think shows though I didn't do nearly enough in the blending which I hate doing. They could have been weathered and dirtied down as undead but I really couldn't be bothered.

Next up we have The Grim Reaper and Wraith Dread Knight. We saw the first of the Grim Reapers of Bones 5 in Bonus Week 53 of 2023. That guy didn't get as much time and doesn't look quite as nice. This guy was mostly drybrushed and I had a really hard time contrasting his cloak in black and his robe in a more blue dark grey. It kind of sells but only in really high light situations. The sand in the hour glass looks OK at arm's length but doesn't really work close up. If the Wraith Dread Knight on the right looks familiar, he should! He's the missing guy in the trio last seen on Week 18 of 2024 which isn't nearly as long ago (maybe 500 figs ago). I tried to match the color scheme so they'd look OK together but this guy got way more effort even if it wasn't very much all told. 

Last up we have Murkillor the Wraith King and he also doesn't doesn't get a link. I was going to do some fancy purple OSL but clearly didn't. This guy was kind of a speed paint with the Grave Kings above and it kind of shows. He's really tall which makes my lack of blending really stand out. Ultimately, he's done and that's what counts.

2026 finished mini counter: 160

2023/12/31

A thing a week 2023, week (gasp!) 53!

This year we get a bonus post! The first Sunday of January was the 1st and today is also a Sunday so we get a 53rd entry in the series. This is good because we have a lot of figs to get through and I'm glad I didn't have to jam them all into the previous post.

This is a Mystic Portal which I got with Bones 4 and you might note that the bronze is the same jobby as the harpies got. Yep. It's mostly otherwise done with drybrushes and washes and should be a fun set piece whenever it is that I might need such a thing. The bottom piece is warped very badly and I wasn't unable to unbend it sufficiently so I guess the lions are just not going to be very convincing while holding it. I also note that whatever transparent plastic they used in the molding was highly hydrophobic despite a lot of scrubbing to prevent exactly that problem. Anything I had to brush on rather than airbrush was a pain but on the upside, it'll count as large #5. 

The fiery guy on the left is a Temple of Elemental Evil board game Fire Elemental and the fiery guy (?) on the right is a Bones 4 Crab Man despite the fact that the morphology would indicate that it's indeed female. Did I need to paint both of them like fire? No, I did not, and neither of them is super convincing at it either way, but I did. The elemental's deep, deep details defied easy drybrushing which is usually how I pull this effect off so the yellows are too prominent and the oranges/dark reds are nearly missing. The Crab Man did this a little better but the yellows are probably not prominent enough even though the dark reds sell pretty well. I'm experimenting with the Army Painter Drybrush Set and I can say that they work pretty well even if I think they were a tad spendy.

This is Rivani from Bones 4. She's an iconic something-or-other from Pathfinder, a game I don't play and somewhat unusually, I played this one by the book keeping her normal color scheme. There are some really soft details on this sculpt which bother me and I didn't push to get a bunch of freehand on here, not like I'd normally do such a thing. I feel like I sold the shine on her hair OK but the yellow tones need a lot more work and shininess from the contrast paint on her paints still sucks. Overall, an OK job.

This guy is very clearly the Grim Reaper (no link) and probably less clearly from Bones 5. This is pretty obviously a speed paint borrowing most of the color scheme from last week's Naga plus slightly more attention to detail and some additional highlight work with the airbrush. I wanted to keep his robes dark so instead of trying to highlight with layers that a) would take a lot of time, and b) I'd invariably overdo,  I hit him with various light drybrushes instead which look good enough at arm's length. Most of the rest of the paint job is pretty simple and I pretty clearly phoned in the hourglass.

This guy is also from Bones 5 and I call him a loot golem for lack of a better name. In my mind my very careful airbrushing would have done a lot more of the work. Also, the primer would have stuck better to the transparent rubbery plastic it's made of. Neither of those are actually true. I tried real hard to sell the gold but all of my shenanigans trying to zenithal with metallics made a real mess. I also would have liked to have done better with the gemstones but I found the fully-assembled model to be hard to navigate (my fault) beyond being inconveniently big. The Golden Yellow Ghost Tint didn't super help and was luckily really hard to apply so I got that goin' for me. He'll count as large #6. 

Last up for this post and this year, we have Runewars Outland Scouts. This is a game that a) I don't play, and b) is currently out of print. I got these and some others at a steep discount and wanted a semi-easy batch to round things out. These had OK sculpts. The details are mostly big and chunky but there are too many of them. The chains in front draw particular ire. One serious drawback is that their eyes aren't sculpted. They seem to be entirely recessed which is why they're so indistinct in the packaging shots. That sucked and I only sort of figured it out and in the way that you learn things spending hours painting tiny figs, I decided that I like neither their pseudo-fantasy armor nor their iffy fantasy swords. I really wanted these to be better but I only got them to OK in the span of about ten hours all told. They're painted and that counts.

2023 finished mini counter: 373/104