2024/04/28

A thing a week 2024, week 17

This week marks a return to painting from a couple month hiatus I took this year. It began with Bricks Cascade last month and continued with a huge sorting push. Good news: my collection is now 100% sorted with a handful of sets set aside that I'll probably sell. Bad news: I'm way behind in the painting that I'd like to accomplish this year. 

Here we have Reaper Fulumbar Ironhand and Gray Elf Duelist plus Gray Elf Wizard from the Chainmail Ravilla box set gifted to me by a pal. These aren't high quality paint jobs each completed at around the three hour mark. They're mostly wash, Speed Paint, or Contrast Paint basecoats with manual highlights and whatnot. As much as I like the Fulumbar sculpt, painting these Elves reminds me that metal figs frequently have sharper sculpts. 

2024 finished mini counter: 112/208

2024/04/21

A thing a week 2024, week 16

These are the last batch of these guys known colloquially as the "teal team" for hopefully obvious reasons. Originally I had some grand plans to paint them in more of a rainbow but when I got down to mixing paints, I ended up with a lot of the teal color which I really liked. Best laid plans and all that. I can also add the year's finished mini counter this week because I've been too lazy to count the last two. So I got that goin' for me. 

2024 finished mini counter: 109/208

2024/04/14

A thing a week 2024, week 15

This week we have the next set of Oshounaminis Free Flying Worms and Free Small Worms. I'm trying out some different camera settings in the hopes that I can figure out how to make it work a little better. I don't think I got any closer to mastery of this stupidly complicated thing. Tune in next week for the Old Man Struggles With Camera Technology Show!

2024/04/07

A thing a week 2024, week 14

This week we have something completely different. This is a batch of Oshounaminis Free Flying Worms and Free Small Worms, particularly the green team. These guys are a) very well textured, and b) not particularly large, with c) free, so they were perfect for an experiment that I've been wanting to do for a while. "Experiment" is probably over-stating it. I mixed up some contrast-y like paints and inks and tried to wet blend them. The wet blending part didn't work (they set edges too fast) but the mixing part did work well so I guess I'ma stick that in the win column. The base is a fleshtone Citadel contrast paint with various mixins. A little color theory strongly implies how the finished color turns out modulo any weird pigment interactions and/or unexpected intensity variations. A tiny amount of picking out details (mainly the legs) and a very light drybrush to pull out even more texture and these guys were done. They're not 100% what I was going for but good enough and we'll see them for the next two weeks.