2026 finished mini counter: 53
2026/03/01
Heavy Metal Menagerie week 9 (2026 week 9)
2026/02/22
Heavy Metal Menagerie week 8 (2026 week 8)
Most of the giant batches are behind us now, so I'm grinding through the force packs one box a time. These would be a Clan Command Star and (clearly) did them in a similar color scheme as last week. These guys don't have the wash step, though I did spend more time on their base coat. They aren't quite as nice as last week but I'm not unhappy with where they landed. Not sure what happened with the back shot on these; my shooting has been fairly consistent of late and that is a lousy shot.
I was excited to get these guys done since they fit some holes in the enemy forces I've been blowing up. Left to right: Mist Lynx (Koshi), Shadow Cat, Dire Wolf (Daishi), Summoner (Thor), and Stormcrow (Ryoken).
2026 finished mini counter: 49
2026/02/15
Heavy Metal Menagerie, week 7 (2026 week 7)
First up we have a pair of elemental stars from the Clan Invasion box set. These guys are big burly space marine kinds of dudes in clantech power armor. I hate these guys. Their size and smoke plumes mean that mold lines were really sketchy to deal with so mostly I did a lousy job. Their smoke trails were fun which is another example of a low effort high drama effect--my favorite! They read OK on the table but don't hold up under scrutiny.
These guys would be the rest of the box set which I got with the kickstarter. Left to right: Adder (Puma), Nova (Black Hawk), Executioner (Gladiator), Timber Wolf (Mad Cat), Mongrel (Grendel). I went withJade Falcon colors (kind of) to go with week 3's offering. My airbrush basecoat was iffy on these guys so I took an extra step to hit them with a dark green wash (a mix of Pro Acryl Transparent Green which is very blue mixed with some Transparent Yellow to shift the hue into more of a pure green). Everything else was more or less the same and I think they look a lot better than the last batch. Not sure I'm going to take the time to hit future batches with a wash (I'd prefer to get it right with the airbrush) but I like the deeper saturation on these.
2026 finished mini counter: 44
2026/02/08
Heavy Metal Menagerie, week 6 (2026 week 6)
If you guessed we'd get more mechs this week, you guessed correctly! Probably the title was a dead giveaway, tho. This week we've got mechs from the Mercenaries Box Set which I kickstarted whenever that kickstarter was going (2023? time is a flat circle right now). I liked the dark blue base and wanted to do an analogous color scheme and I don't think it worked out. The lighter blue could have been higher value and that might have helped but...no. The orange cockpits can't carry my bad color choices but hey, that's how we learn, right?
A bunch of these are new to me fitting cleanly between the points that I stopped playing a lot of Battletech in the mid 90s and, well, today more or less. These four from left to right are: Caesar, Devastator, Ostsol, and Quickdraw.
These four are left to right: Flea, Starslayer, Chameleon, and Firefly. Of these, I only know the Flea and mostly because I've blown up so many of them in MW5:Mercs. The Firefly is a fun example of "an airplane with legs" style of mechs which I thought were a lot more rare in the Battletech universe than they seem to be. Those dirty clanners even have some!
2026 finished mini counter: 37
2026/02/01
Heavy Metal Menagerie, week 5 (2026 week 5)
These chonky dudes are (left to right): Thunderbolt, Awesome, Battlemaster, Catapult. Aside from the Awesome which I think is overrated, the other three are some of the mechs I've used the most across all Battletech universe games. In fact, I've got a Thunderbolt and Battlemaster in my Scouring Sands company. I sure hope they survived!
These less chonky dudes are (left to right): Locust, Wolverine, Shadow Hawk, and Commando. I'm using the Locust and Command, too! I painted these guys a while ago now in a flurry of painting exuberance. I have the luxury and resources to play fully painted so when I realized that I wanted four of these guys in my force, well, I knew what I had to do. The oil wash dirtied down the light yellow some on these guys which wasn't intended. It was also (obivously) not fixed.2026 finished mini counter: 29
2026/01/25
Heavy Metal Menagerie, week 4 (2026 week 4)
The dark grey on the forest green doesn't read well here and probably could have been lighter. Also probably these guys could use a highlight color of some sort, but the edges look real good.
2026 finished mini counter: 21
2026/01/18
Heavy Metal Menagerie, week 3 (2026 week 3)
These guys follow the same basic scheme as most of my mechs featuring heavy use of the airbrush and generally being done in a few hours per batch. The oil wash went on a little heavy which dirtied up the light orange. I could have fixed this but I couldn't be bothred. The Black Python in the middle is new to me and I really like its design. If only it weren't a dirty, dirty clanner.
2026 finished mini counter: 16
2026/01/11
Heavy Metal Menagerie, week 2 (2026 week 2)
I was kind of right. Overspraying does work, provided you move fast enough to cover the target before things dry. That's a challenge since it dries way faster coming out of an airbrush which isn't really that surprising. The result I got was very patchy and I spent not enough effort cleaning these guys up, though the drybrush and oil wash at the end of the process hide it pretty well. Ultimately, these guys got to a more orange-y destination that I'm not unhappy with.
2026 finished mini counter: 11
2026/01/04
Heavy Metal Menagarie, week 1 (2026 week 1)
These hefty guys are (left to right) Thunderbolt IIC, Bane, and Marauder IIC. I wanted to do a camo pattern because I'd never done one. They were basecoated with Pro Acryl Yellow Ochre through the airbrush and the darker splotches played by Pro Acryl Dark Golden Brown were freehanded on. Edges were pulled out by a not-light-enough drybrush and the whole batch was hit with a light oilwash. The oil wash darkened these guys down way more than I was expecting. I could have gone back and fixed that when I put the oil wash on, but, meh, these are dirty clanners and I'm fine if their mechs look dirty too.
These other dudes (left to right) are Howler, Summoner (Thor), Rifleman IIC, and Locust IIC. The Bane and Howler are new to me but the Scouring Sands campaign is happening after all the Battletech I'm familiar with. Notably, I stopped playing around the time I went off to college way back in the last milennium.
2026 finished mini counter: 72026/01/01
2026 crafting challenge
This will be the seventh full year for this series of challenges which has been almost unbelievably productive. Keeping with last years' structure, I'm less interested in big counts, not that I don't like big counts, than getting through older categories in my pile of shamepotential. We're overdue for a Reaper Bones 7 which will push the goalposts further out but otherwise I've been fairly disciplined about not buying/printing a stupid number of figs for the last few years. With a little luck and a lot of work, we'll be under 500 left.
- A finished piece or WIP representing a reasonable amount of progress
- Gaming terrain, prop, scatter built and/or printed but not just printed
- One or more painted minis
- A sketch in digital or traditional media
- An article or other piece of writing of, I dunno, 1000 words or so
- A Lego build of non-trivial complexity
- Other? Dunno, categories are hard.
- Twelve figures of significant quality featuring OSL/NMM/something else notable
- Complete 2023 prints/purchases (<10)
- Pick any two of these, bonus points for all three which is certainly possible:
- Complete Battletech collection (~100)
- Complete Bones 5 kickstarter minis (~100)
- Complete Bones 6 kickstarter minis (~100)
2025 in review
2025 was one of the years of all time. Far more astute observers of culture have said and written way more than I could ever sanely do so I'ma leave it to the experts. Here's my little slice of reality parceled and presented in an almost-bite-sized-piece for your amusement.















