Showing posts with label marauder ii. Show all posts
Showing posts with label marauder ii. Show all posts

2026/04/19

Heavy Metal Menagerie, week 16 (2026 week 16)

This is the last of my force packs from the Battletech Kickstarters, the last week of this mega theme, and the last week for this first leg of this year's goals. As one might have guessed, we have Legendary Mechwarriors III Force Pack and like the last two, I didn't spend all that much time on them. These are all The Bounty Hunter or pals of, the former well-described as the
Dread Pirate Roberts of the Battletech universe. I chose the art variants closest in color to make my job easier and other than a handful of c-bill symbols, they have very few details. The edge highlighting got lost in the two dark green oil washes they got so they don't read as well as I'd hoped. Also, for reasons I don't fully comprehend, the image over there isn't alignable to the top of the frame. Technology; whattayagonndo amirite?

Left to right: Griffin C, Mad Cat S, MAD-8K Marauder II, Marauder,  Loki Mk II A, WHM-9K Warhammer

2026 finished mini counter: 91 

2026/03/01

Heavy Metal Menagerie week 9 (2026 week 9)

This is an Inner Sphere Direct Fire Lance and they were a goddamn mess. They'd been kicking around my prep table for weeks being overtaken by the last three batches because their mold lines were soooooo bad. So far, these have been the worst of the boxes I've dealt with and as a result, they took way, way too long. For their colors, I wanted to match the Inner Sphere Command Lance from week 52 of last year. In addition to really liking that color scheme, I'd hoped that the high contrast would hide many of the prep shortcomings on these guys and I think it worked. Left to right we have: Orion, Marauder II, Atlas, Crusader. 

2026 finished mini counter: 53