2025 finished mini counter: 190
2025/11/30
A thing a week 2025, week 48
2025/11/23
A thing a week 2025, week 47
They're intended to be dark and dirty and that effect should be known pretty well by anyone who's thrown a heavy wash down as a finishing move.
2025 finished mini counter 182
2025/11/16
A thing a week 2025, week 46
Fun stuff this week and two exceptional metal sculpts from Reaper. Both of them are way bigger than I thought they were and thus aren't super likely to get any screen time. Luckily, they're both high quality works (spoilers) and will look fantastic in my display case.
First up we have Kosumi, Frostfang Huntress and it looks like she's missing from Reaper's site which is going to make it hard for me to find another copy. She's painted like a red wolf and despite the enormous time spent painting fur strokes, they're mostly invisible in these shots. Also missing in these shots is most of the subtle tone and temperature variations between her hair and her dark fur. And as a sad trifecta, the texturing I put on the leather is also missing in these shots which makes me sad. There was a really bad mold issue on her left muzzle which I cleaned up mostly OK but leaves her with a weird expression. I'm not unhappy with this effort (about six hours all told) but there's more that I should have done, particularly in highlighting her volumes better. Probably making each of my sad trifecta stand out more would be good, too. This is a Rageclaw Slayer from Reaper and I did find the link for him. I had no struggles with mold lines on this guy thankfully. Instead, my sanity strained under the immensity of the non metallic red that I picked early on. It went through many iterations and color swaps until I landed on this maroon to magenta transition and for better or worse, my brush strokes are really apparent. The last time I did a serious NMM was way back in Week 37 of 2020 and it took something like 50 hours for the two gals. This one guy was around 20 hours by himself so it's not like I'm going particularly faster. The golds are much improved in the intervening half decade (also: the shooting) while the main armor is harder to judge since they're in different color schemes. Probably my darks need to be darker and there's a level of refinement that would be an improvement but ultimately I'm pretty happy with this result.These two will close out this year's goals both in figs and in high quality works. So I got that goin' for me.
2025 finished mini counter: 174, 2025 goal figs remaining: 0, high quality figs remaining: 0
2025/11/09
A thing a week 2025, week 45
Another small-ish batch this week, and it's gnolls! My love of gnolls is pretty well documented at this point so when bones 6 rolled around and there was a gnoll add-on, I had to get them. This isn't a high quality piece of work by any means but I think they turned out pretty well. I took my time with them which isn't a thing I do super often but I think it shows. They were done all told in maybe ten hours or so and I'm pretty happy with them.
2025 finished mini counter: 172
2025/11/02
A thing a week 2025, week 44
The texture on these guys is pretty good and they're molded in a hard plastic which is a mixed bag for me. On the one hand, it holds detail pretty well. On the other hand, it warps sometimes badly (note the yellow guy) and makes mold lines on fur even harder to deal with so I mostly didn't. These guys got a normal zenithal which mostly doesn't show through because they're so dark. A slapchop-like drybrush with a heavy body acrylic white followed. The basecoat was Army Painter Speed Paint 2.0 Grim Black which is probably my favorite of the 2.0 line. After that they got a couple rounds of drybrushes followed by washes to bring up the contrast before I handled their details. I did what I could with their teeth and note that this is where mold lines were the worst. I also note that I forgot to hit them with my typical gloss Reikland Fleshshade but that's probably OK. Their bases probably took more actual effort mostly because I insisted on painting with palette sludge as is my wont.
2025 finished mini counter: 166, 2025 goal figs remaining: 2
2025/10/26
A thing a week 2025, week 43

The bigger fig is the Ant Queen, also sans link. She has separate transparent wings and was separate from her base. That made painting easy but the shift to a harder plastic than the typical Bones variants and the unbelievable warping that came with it meant that assembly was more of a pain that it should have been. Her legs were basically flat going out and had to be bent 45 to 90 degrees to fit into the base. Were I not equipped with the baking soda and super glue trick, this would have been a really big problem. Her transparent wings got a post-assembly hit with gloss Nuln Oil to pick out the texture.
These aren't great paint jobs but they're done and I was on the right track when I kept doing double-takes thinking a bunch of giant bugs were on my painting desk.
2025 finished mini counter: 162, 2025 goal figs remaining: 2
2025/10/19
A thing a week 2025, week 42
More miniatures this week but instead of finishing out this year's goal, we've got a handful of small batches this week and for a while. This might be because I'm doing something complex with the last two figs or I might feel need to crank through a bunch of same-y figs in a set of mini-batches. Tune in to find out!
These four dudes are mud men from Bones 6 and I can't seem to find a link on the Reaper site. these are the best kind of painting: easy. Aside from mostly not dealing with their awful mold lines, they were primed, zenithaled in a ruddy brown then hit with various washes to darken down their details. I made sure to use glossy finish washes/paints to indicate that they're wet because they're made of mud. In this case, the gloss is doing the work for me rather than making me sad. If I had to guess, from prep to painting to coloring their bases, they were done in less than two hours.This guy is actually a Clay Golem from Bones 5 but I painted him in exactly the same scheme as the mud men because a) I could, and b) it'd be easy. I didn't even color his base differently because I figured he was made out of the same stuff he was standing on. When I'm doing encounter design I like having a heavy or boss version of the bads to make it a little more interesting so even though this guy is technically a different kind of thing (construct vs. elemental) I figured he was better off with the little guys.
2025 finished mini counter: 156, 2025 goal figs remaining: 2
2025/10/12
A thing a week 2025, week 41
First up we have DHL Classics: Fighting Women from Reaper and I am here for their big 90s hair. I am also here for their practical armor and pseudo-reasonable poses. The middle gal could use a hat, tho. I had intended to do a bunch of non metallic metal on these three but obviously didn't. As most of them are metals, I did spend additional time in the shading and highlighting which is really blown out in these shots. Similarly, their faces and hair got extra attention even though it's hard to tell here. They read well on the table, just not in close-ups.
This would be Inari Windsong also from Reaper and we'll be seeing her again since there's a non-metal clone in Bones 5. I spent quite a lot of time with this fig trying to get her arms to look weird. There's some weird sculpting on both of them and I was only able to do so much with the paint. In these close ups her abs are way more defined than they are in person and I put extra effort into smoothing out some of the blends on her cloak. For the non-color-theory-nerds out there, she's in a secondary triadic and I really couldn't find another place to put an orange accent. Her face could probably use a little more work around the eyes. One bad thing about metals is you often get weird artifacts around eyes that make fine detail work difficult.2025 finished mini counter: 151, 2025 goal figs remaining: 2
2025/10/05
A thing a week 2025, week 40
First up we have Mal: Catfolk Warrior and Nicia, Tear of Vengeance from Warmachine: Protectorate a game that I notably don't play. We saw Mal way back in Week 34 of 2020 painted in oils and many iterations of my photography journy (I swear they look better in person). When I get the opportunity to paint the same figure multiple times, I usually paint them in different color schemes so Mal gets his orange cat energy on in this iteration. In retrospect, his armor should probably be in blue but in my defense, originally was going to paint him black. Nicea was purchased in 2020 on steep discount and I didn't notice that a) she was in like a million pieces, and b) that she has a dumb sword-gun thing. I like her pose and sculpt beyond that but the dumb weapon means she'll probably not get any screen time. She is the last of my unpainted 2020 offerings.
These two are Chosen of Sekhmet and Daughter of Sekhmet and I've been looking forward to painting them for quite a long time. Kitty people are common in my world which I'm pretty sure I've typed before, but getting figs for them is surprisingly difficult. So when I found these two with spears and in metal I could hardly believe my good fortune. I thought I'd covered up all of the contrast paint basecoat but these shots prove otherwise. These two were otherwise in my happy place: not too big, not too detailed, and well sculpted. At some point when I'm buying figs again, I'd super like to pick up copies of these two.2025 finished mini counter: 147, 2025 goal figs remaining: 6
2025/09/28
A thing a week 2025, week 39
This week's offerings are (obviously) speed paints. I've typed quite a lot about my feeling about the Nolzur's line of figures and these have all of the issues that I usually rant about. The good news is that these are the last two and I very likely won't buy new ones. I didn't do a good job with the gajillion awful mold lines but I didn't want to not take advantage of all the texturing work that the sculptor left.
This other guy is Nolzur's Young Red Dragon and painted in the intended color scheme. He's maybe a little more on the orange side but I clearly didn't do anything about it.
Both of these guys are pretty simply painted. Since the Nolzur's lines are "pre-primed", I started with a simple airbrush basecoat. From there we got a speed paint and/or contrast paint step to darken some stuff down followed by various levels of drybrushing. A few details were picked out like their bajillion claws and teeth and spikey bits and the bases were basecoated/drybrushed very simply afterward and that was it. Both were done in about five hours all told over several days. They look OK for the time invested but they're the best color: painted.2025 finished mini counter: 143, 2025 goal figs remaining: 10
2025/09/21
A thing a week 2025, week 38
The last few weeks we've been in slapchop mode with a various added techniques. That begged the question: how fast can I do an actual slapchop and how good are the results? Well, now I can answer both.
These four are Female Sector Enforcer 2 from Velrock, one of my favorite sculptors and I printed them this year. That has the downside of not being a 2025 fig goal but completing them means they're not kicking around my prepped pile. I picked these for this experiment since they're both sci-fi and armored sans faces which usually tie up a lot of brush time. Inspecting their armor, you can convince yourself (as I did) that they're mostly three colors.
Starting with a fairly muted zenithal in warm tones, I did a two-step directional drybrush with an ancient pot of Reaper skintone followed by a very light highlight of Golden Heavy Body Titanium White. This gave a better treatment of the volumes and the second step picked out all of the exposed edges with a very nice edge highlighting. After that, it's a careful but single coat of my favorite contrast paints which is why there are two in primary colors and two in secondary colors. Each of them is three colors two of which is shared across the group. I picked out zero details.
Overall, they look pretty OK and were done in less than two hours for the group of them. Notably, they read a little better on the table than they do in these close-ups and the satin-y finish of the Contrast paints is working for us this time. These might have been a little better with additional thinning of the Contrast paints or swapping for Speed Paints which are in general thinner, but I'm not unhappy with the result. This sculpt can certainly take a higher level effort, so don't be surprised if they show up again sometime in the unfroseeable future.
2025 finished mini counter: 141
2025/09/14
A thing a week 2025, week 37
I did do something fun with them, however. I took the opportunity to experiment more with different colors of metallics. In this case, I mixed Vallejo Metal Color Aluminum with various Golden High Flow Acrylics and got mixed results. The blue turned out really nice, probably because the pigment is strong but transparent. The Teal is probably the worst with its not-quite-metallic sheen. To pick out more of the shadows, I hit them with a candy coat of Badger Ghost Tints far too thick in places to mixed results as well.
Despite all my speed painting attempts, they still took a couple hours per fig and, if I'm honest, a sub-par result.
2025 finished mini counter: 137, 2025 goal figs remaining: 12
2025/09/07
A thing a week 2025, week 36
A small showing this week as I've been very busy prepping for BrickCon but both figs are on goal which is nice. Both figs are also metal which is also nice.
First up we have Balzardor, Cleric from Reaper's Dungeon Dwellers line. If he looks familiar, that's because we saw him about twenty months ago back in Week 1 of 2024 in green and boy am I happy that I didn't paint him in the same color scheme. This version was in pieces and because he's metal, he had a lot finer details that were a mixed blessing. His eyes in particular were very challenging. His shield and arm fell off early in the painting process and I took the opportunity to paint the shit out of the inside which no one but me will ever see. He was done in a few hours, most of which was spent blending on his cloak. This is Alaine, Female Paladin and as the turnaround implies, she's going to count as a high quality figure for the year, number 11 as it were. I like this sculpt a lot. The molding is somewhat sus. I spent a lot of time on her face and on shading her armor. Probably more effort should have been spent on everything else. And if you notice the nose ring chain thing going on there, that was a mold line that I wasn't sure what to do with. I didn't dare use a sanding stick and didn't trust my knife skills so I painted it gold like it was supposed to be there and I do not regret that decision. Her waistcoat could use better highlighting and her hair is a little flat and her fantasy sword is a little indistinct but otherwise I'm pretty happy with this effort. Done in something like five hours, I'm hoping I can obtain another one sometime in the unforseeable future.2025 finished mini counter: 133, 2025 goal figs remaining: 16, high quality: 11/12
2025/08/31
A thing a week 2025, week 35
These aren't fantastic sculpts and the mold lines were a real mess so I didn't feel like spending a lot of time on them. I did a pseudo slapchop on these and looking at the glamor shots, I really should have gone higher on the highlights. The kitty parts of these I like well enough. The armor and elf sides I like less so. They were done in a few hours for the lot of them which is fast enough to field an army if I played such games. Either way, they're painted and that counts for something.
2025 finished mini counter: 131, 2025 goal figs remaining: 18
2025/08/24
A thing a week 2025, week 34
Following last week's offering we have these four as the red team. They're the other half of the Gotha Knights box and TBH, I was super done with these guys. The fur is pretty OK if patchy but the red parts, especially the big dude's cloak are really phoned in. I did some shading on the metallics but not much.
As I noted last week, these guys probably won't see any game time so I didn't super feel like putting a ton of time into them. I especially disliked their spikey bits and the fact that they wouldn't stay on my large painting handles. My normal painting handles are magnetic with some putty on the top which hold pretty well for single magnet setups. These guys are too big to have a single magnet so they don't work on those. Also, their bases are way, way too big to fit, so they go on the "I can make no assumptions about the configuration of magnets" larger handles made out of ancient and empty paint pots with only putty on top. I don't like using these because they're not super secure and this didn't help.
At any rate, these guys are done and I'm happy with that. Also, you might be wondering why I've got four figs here and my countdown has been decremented by five. Well. As part of the normal prep, the figs in whatever pieces they come in get taken out of the box. I do a dry fit then remove mold lines and whatnot, and then glue them together. Well, one of them was missing an arm. I hope he wasn't too expensive, but I can't exactly assemble him sans arm so I'm taking him off the list entirely.
2025 finished mini counter: 127, 2025 goal figs remaining: 22
2025/08/17
A thing a week 2025, week 33
I thought the first two were the same guy but they're actually different poses. The last two seem pretty distinct, I guess the cloak guy being an officer or something with his very weird fantasy weapon. I don't hate these sculpts and I get that games want to have a distinct visual style but at the same time I long for a more realistic portrayal of these obviously fantasy characters.
These are painted as dark grey wolves which I thought fit the subjects well. In retrospect, I should have done black wolves as a point of practice for painting black furred characters. I'd really wanted to do these as a batch paint but a) they're really pokey, b) they're really big and didn't fit on my normal paint handles, and c) they're super detailed. I did an OK paint job but got to the end and really just wanted to be done. I don't expect they'll see game time but I've been pretty bad at predicting these things but I'm glad they're done either way.
2025 finished mini counter: 123, 2025 goal figs remaining: 27
ed) not sure what's going on with the formatting here but I'm far too lazy to hack the HTML directly.
2025/08/10
A thing a week 2025, week 32
While not a speed paint, I also didn't go out of my way to really pick out the details though their size lent themselves to a fairly clean result. Due to their size, they ended up taking something like five or six hours each which is way more than I like to spend on a non-player character, non-high quality effort. They are on the 2025 goal list and despite my misgivings, I like the way they turned out.
2025 finished mini counter: 119, 2025 goal figs remaining: 31
2025/08/03
A thing a week 2025, week 31
First up we have a Duck-Billed Platypotamus from CobraMode. Did I technically need this guy? No, but he's been kicking around my prep table for far, far too long and since I'm at a point of cleaning the danged thing, I took the opportunity to paint him. My fantasy world is populated with silly double creatures like the ones out of Avatar so I got excited when I stumbled upon this guy. He's pretty simply painted in about mostly with the airbrush. A wash on his bill and tail and a bunch of the normal brush-on details finished him off in about thirty minutes.
These two are Weasel Witch Hunter Flamberge1 from Goon Master. It's super hard to get anthro figures for weasels which sucks because in my fantasy world, weasels are very common and well-loved by my players. The actual need for this week was we're having a special guest star playing the guy with the hat. The guy without the hat was printed at the same time earlier this year so I took the opportunity to paint him too. This is a great sculpt painted fairly quickly and I did not realize how glossy they'd come out until I was shooting. The base coat was provided by a mix of Pro Acryl Transparents and Speed Paint 2.0 and I've been trying to keep the low values in addition to the saturation for these kinds of characters. I think I got that but somewhere lost the really high values, especially on the reds. Still happy with the results here but certainly more work could have been done. They were completed in about four hours all told.2025 finished mini counter: 117
2025/07/27
A thing a week 2025, week 30
Another special one today but not quite as special as last week's offering. This is Gauth from Reaper Miniatures Bones 4 and he marks the last of the Bones 4 figs that I'm painting with a couple caveats that we needn't dwell on.
I had serious gap issues on this guy like the guy last week and mostly for the same reason: large bones white plastic molds warp terribly. I also had a differenter fun problem with this guy that I didn't have last week: he was super front heavy since he didn't really come with a base. In retrospect, it looks like his legs (which were individual pieces for reasons) are warped forward which a) puts his face really near ground level, and b) made him tip over prior to basing such that he snapped in half and needed to be re-filled.
The paint job itself isn't super interesting consisting of a prime/zenithal/basic basecoat with the airbrush followed by some minimal washing. Several rounds of fairly heavy drybrushing popped out most of the texture on him and minimal amounts of brush painting filled in the details. Like last week it's a high drama, low effort piece of work (my favorite!) and I think he came out pretty OK.
The basing is also a high drama, low effort operation. It's obviously stacked layers of cork with some minimal washing and drybrushing. You don't see all the effort I spent layering joint compound so it would look less like cork and probably didn't even notice all the random rocks I threw down to break up the edges some. You probably did notice the half teaspoon of gold glitter I glued down. Many sins are hidden by that glitter and I'm stoked to have another reason to use it since the last time in like 2019. It's the basing equivalent of working in a pop color.
2025 finished mini counter: 114, 2025 goal figs remaining: 33
2025/07/20
A thing a week 2025, week 29 (+Seven Years of Painting)
This is the Blacktooth Terror from Reaper Miniatures Bones 4 and sadly, I don't think it's been released to the public yet. It's one of the nicer sculpts in Bones 4 and I'd kind of like to have another one. This is my favorite kind of painting: high drama, low effort. He's mostly painted with the airbrush which established most of the skintones and the nice fade from orange to tan. The dark brown of his stripes and on his craggly back is an undiliuted Cygor Brown Constrast Paint which pretty much always shows up as black when shooting on a white background. I did minimal drybrushing to pop out the highlights and a bunch of work on the details on his scaryface. I specifically under-highlit the base to keep the focus on the dino but the last wash made that a lot less distinct in addition to adding the shininess which wasn't intended.
In addition to being a striking addition to my painted collection, he's also my 2,000th painted figure at least as far as I've counted correctly. Notably this neglects a handful of vintage Star Fleet Battles metal ships that have almost nothing done to them but does include a dozen or so battlemechs painted with enamels in the 90s. I recognize that I paint an unusual amount but over the years I've gone the full spectrum from hate painting to kind of liking it to obsessing about it on a regular basis.
So in those seven years, what have I learned? If you're a regular reader here you'll notice some themes, probably.
First up, contrast is king. Provided that you have a good handle on the details of a fig and have a relative level of competence in prepping, nothing will make a fig stand out more than contrast. I really started focusing on this in year like 3 and trying to do more with it has really improved my results. Normally we discuss value contrast which is the lightness or darkness of an element (usually 1 being the lowest lows and 5 being the highest highs) but we should also consider texture, tone, and temperature as well. In addition to the normal color theory composition thought I put into a paint scheme, I'm now also varying the temperature (warm vs. cool, see: beloved Cat Captain's epaulets and shirt vs. her coat, boots, and pants) in adjacent elements as often as I can in addition to popping out or adding texture when I can with hashes, slashes, dots, and other painted-on detail (see: Ragna's cloak). Tone is something I stumbled upon mostly accidentally when trying to work out how best to do red/green color combos without characters looking like Christmas pageant extras (see: Highland Heroine's desaturated cloak vs. her red elements). These things have leveled up my work mostly for minimal cost in planning.
Next up, I now super value pre-painting prep. I've mentioned it before but I hate dealing with mold lines when painting and I've started to really dislike large gaps that make figs look less like proper representations in a miniature world and more like the toys they actually are. It's one of the few places I care about immersion in my gaming as if that were a reasonable thing. This big dino had a shitton of gaps which I filled with and old and way past its good-by date Perfect Plastic Putty. Large molded pieces tend to have big gaps, particularly anything that assembles in bones white plastic and for reasons I don't understand, this guy had the big craggly back piece as separate. It's hidden OK in the sculpt but it was also part of why I painted it in such a dark color. We'll see some figs in the near future that I wasn't quite so careful in filling and they look less cool than they might have. I'll also add to this that undercoating with a zenithal or nadir shading with the airbrush is pretty much second nature for me so I get that part almost for free.
Basing is the other big pickup that elevated my painting. I started deliberately building, painting and flocking bases several years ago and went back and re-based just about everything I'd painted in 2021 IIRC. Occasionally I'll get into a "just slap paint around" mood and painting bases is a great way to channel that energy. The try hard ones are the fun freehand sci-fi jobs (see: Cuddy Grey's) or painted bark rockery (see: Ork Gal). I haven't done a big batch of fun bases in a while which is a good indication that I should do so and not just because it means I can be lazy later. Added bonus: I should do more freehand.
Last but not least: don't buy more than you need. I started hate painting because a) I got super tired of playing with nondistinct white Bones plastic and b) because I had bought so freakin' many figs. By the time that Bones 4 fulfilled in mid 2019 I was well on my way to a four figure collection. At the time of this typing (about a week prior to posting), I've got around 640 figs left in my pile of shamepotential
and print something like 75 figs every year which means that at my
current average (~285 for the math-inclined) it'll be another two years
before I get close to the end (assuming I don't kickstart or buy any more, obv). As I typed before: I paint an unusual amount and it's damned good thing that I mostly enjoy it.



























